Blog Archives

PRO Blender lecture on ISEC

A few months back I went to the Superior Engineering Institute of Coimbra (Portugal), Invited by the PROBlender folks ( http://problender.pt/ ) to talk about being a Blender Professional wile showing some of my works made to other companies. The

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The Sword, The Mage and The Archer

I’ve made one more illustration. Inspired by the Conan films and Golden Axe video games I decided to give a try to the Sword and Sorcery theme. I think I’m finally getting somewhere. My main focus was to keep everything

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Posted in Fantasy

The Time Sheriff

Maximo is the man that prevents life to collapse by jumping trough space and time to capture bad guys.

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Posted in Fantasy, works

The Real Stuntman02

Stuntman02 the virtual stuntman.
Although he doesn’t feel pain all the stunts have at least a slight probability of survival.
Stuntman02 loves his job and faces every job with a smile… but can he have a dark side?

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Posted in works

Happy Birth Day Opel GT

Opel GT makes 6 years. Here’s my present to it: An earlier version of Opel GT can be downloaded for free at Blend Swap.

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Illumina – BGE HQ Girl Free Model

I’ve made a HQ model of a girl, intended for the blender game engine and it’s now available on blendswap.

Her name is Illumina Pureheart and was made according the high standard specifications of the AAA game industry.

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Posted in works

Ezine – Fantasia

I’ve made two illustrations for an Online magazine titled “Ezine Fantasia (fantasy)”. This was painted using just open source software such as Mypaint, Kryta, Gimp and Blender. I’m always open to critics so if you feel a need to highlight

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Posted in Fantasy, works

The Real Resilience Satelle | Characters concepts

I’ve been re-designing the Resilience Satelle characters. I hadn’t that very good drawing skills on the past, I still don’t, but they got better, so I decided to give it another shot. What do you guys think? Better? This was

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Space Shooter

Hey, I felt some nostalgia of the old time arcade classics (the good games that is) so I gave a shot on designing my own space shooter. Mostly done using Kryta but also with some help of Mypaint and Gimp.

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LIN and MEG

Hey, Here it is my most recent versions of LIN and MEG: I’ve been designing these two, in my mind and in paper, for more then 10 years… I think they are finally starting to look nice. I have studied

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Posted in Fantasy, works
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rogper

rogper

I'm an Independent filmmaker and freelance generalist/animator 3D. I work with computers, driven by Free/Libre Open Source Software, creating virtual objects and living worlds.

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A bird told me
Philosophy
At the moment you assume that you're the one that is right, you're immediately wrong. by me
Single Frames